◆ getBones()
const BoneWeightList& osgAnimation::VertexInfluenceSet::UniqVertexSetToBoneSet::getBones |
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◆ getVertexes() [1/2]
std::vector<int>& osgAnimation::VertexInfluenceSet::UniqVertexSetToBoneSet::getVertexes |
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◆ getVertexes() [2/2]
const std::vector<int>& osgAnimation::VertexInfluenceSet::UniqVertexSetToBoneSet::getVertexes |
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◆ setBones()
void osgAnimation::VertexInfluenceSet::UniqVertexSetToBoneSet::setBones |
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BoneWeightList & |
bones | ) |
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◆ _bones
BoneWeightList osgAnimation::VertexInfluenceSet::UniqVertexSetToBoneSet::_bones |
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◆ _vertexes
std::vector<int> osgAnimation::VertexInfluenceSet::UniqVertexSetToBoneSet::_vertexes |
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The documentation for this class was generated from the following file: