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osgShadow::ShadowVolume Class Reference
Inheritance diagram for osgShadow::ShadowVolume:
osgShadow::ShadowTechnique osg::Object osg::Referenced

Public Member Functions

 ShadowVolume ()
 
 ShadowVolume (const ShadowVolume &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgShadow, ShadowVolume)
 
void setDrawMode (osgShadow::ShadowVolumeGeometry::DrawMode drawMode)
 
osgShadow::ShadowVolumeGeometry::DrawMode getDrawMode () const
 
void setDynamicShadowVolumes (bool dynamicShadowVolumes)
 
bool getDynamicShadowVolumes () const
 
virtual void init ()
 
virtual void update (osg::NodeVisitor &nv)
 
virtual void cull (osgUtil::CullVisitor &cv)
 
virtual void cleanSceneGraph ()
 
- Public Member Functions inherited from osgShadow::ShadowTechnique
 ShadowTechnique ()
 
 ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgShadow, ShadowTechnique)
 
ShadowedScenegetShadowedScene ()
 
const ShadowedScenegetShadowedScene () const
 
virtual void traverse (osg::NodeVisitor &nv)
 
virtual void dirty ()
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ShadowVolume ()
 
- Protected Member Functions inherited from osgShadow::ShadowTechnique
osg::Vec3 computeOrthogonalVector (const osg::Vec3 &direction) const
 
virtual ~ShadowTechnique ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osgShadow::ShadowVolumeGeometry::DrawMode _drawMode
 
bool _dynamicShadowVolumes
 
osg::ref_ptr< osgShadow::OccluderGeometry_occluder
 
OpenThreads::Mutex _shadowVolumeMutex
 
osg::ref_ptr< osgShadow::ShadowVolumeGeometry_shadowVolume
 
osg::Vec4 _lightpos
 
osg::ref_ptr< osg::Light_ambientLight
 
osg::ref_ptr< osg::Light_diffuseLight
 
osg::ref_ptr< osg::StateSet_ss1
 
osg::ref_ptr< osg::StateSet_mainShadowStateSet
 
osg::ref_ptr< osg::StateSet_shadowVolumeStateSet
 
osg::ref_ptr< osg::StateSet_shadowedSceneStateSet
 
- Protected Attributes inherited from osgShadow::ShadowTechnique
ShadowedScene_shadowedScene
 
bool _dirty
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Detailed Description

ShadowedTexture provides an implementation of shadow textures.

Constructor & Destructor Documentation

◆ ShadowVolume() [1/2]

osgShadow::ShadowVolume::ShadowVolume ( )

◆ ShadowVolume() [2/2]

osgShadow::ShadowVolume::ShadowVolume ( const ShadowVolume es,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

◆ ~ShadowVolume()

virtual osgShadow::ShadowVolume::~ShadowVolume ( )
protectedvirtual

Member Function Documentation

◆ cleanSceneGraph()

virtual void osgShadow::ShadowVolume::cleanSceneGraph ( )
virtual

Clean scene graph from any shadow technique specific nodes, state and drawables.

Reimplemented from osgShadow::ShadowTechnique.

◆ cull()

virtual void osgShadow::ShadowVolume::cull ( osgUtil::CullVisitor cv)
virtual

run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique.

Reimplemented from osgShadow::ShadowTechnique.

◆ getDrawMode()

osgShadow::ShadowVolumeGeometry::DrawMode osgShadow::ShadowVolume::getDrawMode ( ) const
inline

◆ getDynamicShadowVolumes()

bool osgShadow::ShadowVolume::getDynamicShadowVolumes ( ) const
inline

◆ init()

virtual void osgShadow::ShadowVolume::init ( )
virtual

initialize the ShadowedScene and local cached data structures.

Reimplemented from osgShadow::ShadowTechnique.

◆ META_Object()

osgShadow::ShadowVolume::META_Object ( osgShadow  ,
ShadowVolume   
)

◆ setDrawMode()

void osgShadow::ShadowVolume::setDrawMode ( osgShadow::ShadowVolumeGeometry::DrawMode  drawMode)

◆ setDynamicShadowVolumes()

void osgShadow::ShadowVolume::setDynamicShadowVolumes ( bool  dynamicShadowVolumes)

◆ update()

virtual void osgShadow::ShadowVolume::update ( osg::NodeVisitor nv)
virtual

run the update traversal of the ShadowedScene and update any loca chached data structures.

Reimplemented from osgShadow::ShadowTechnique.

Member Data Documentation

◆ _ambientLight

osg::ref_ptr<osg::Light> osgShadow::ShadowVolume::_ambientLight
protected

◆ _diffuseLight

osg::ref_ptr<osg::Light> osgShadow::ShadowVolume::_diffuseLight
protected

◆ _drawMode

osgShadow::ShadowVolumeGeometry::DrawMode osgShadow::ShadowVolume::_drawMode
protected

◆ _dynamicShadowVolumes

bool osgShadow::ShadowVolume::_dynamicShadowVolumes
protected

◆ _lightpos

osg::Vec4 osgShadow::ShadowVolume::_lightpos
protected

◆ _mainShadowStateSet

osg::ref_ptr<osg::StateSet> osgShadow::ShadowVolume::_mainShadowStateSet
protected

◆ _occluder

osg::ref_ptr<osgShadow::OccluderGeometry> osgShadow::ShadowVolume::_occluder
protected

◆ _shadowedSceneStateSet

osg::ref_ptr<osg::StateSet> osgShadow::ShadowVolume::_shadowedSceneStateSet
protected

◆ _shadowVolume

osg::ref_ptr<osgShadow::ShadowVolumeGeometry> osgShadow::ShadowVolume::_shadowVolume
protected

◆ _shadowVolumeMutex

OpenThreads::Mutex osgShadow::ShadowVolume::_shadowVolumeMutex
protected

◆ _shadowVolumeStateSet

osg::ref_ptr<osg::StateSet> osgShadow::ShadowVolume::_shadowVolumeStateSet
protected

◆ _ss1

osg::ref_ptr<osg::StateSet> osgShadow::ShadowVolume::_ss1
protected

The documentation for this class was generated from the following file: