BALL  1.5.0
BALL::VIEW::AtomDistanceColorProcessor Member List

This is the complete list of members for BALL::VIEW::AtomDistanceColorProcessor, including all inherited members.

addAtom(const Atom &atom)BALL::VIEW::AtomDistanceColorProcessorvirtual
additional_grid_distance_BALL::VIEW::ColorProcessorprotected
argument_pointer typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
argument_reference typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
argument_type typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
atom_grid_BALL::VIEW::ColorProcessorprotected
AtomBox typedefBALL::VIEW::ColorProcessor
AtomDistanceColorProcessor()BALL::VIEW::AtomDistanceColorProcessor
AtomDistanceColorProcessor(const AtomDistanceColorProcessor &color_Processor)BALL::VIEW::AtomDistanceColorProcessor
AtomGrid typedefBALL::VIEW::ColorProcessor
calculateDistances()BALL::VIEW::AtomDistanceColorProcessor
canUseMeshShortcut_(const Composite &)BALL::VIEW::ColorProcessorinlineprotectedvirtual
clear()BALL::VIEW::ColorProcessorvirtual
clearAtomGrid()BALL::VIEW::ColorProcessor
ColorProcessor()BALL::VIEW::ColorProcessor
ColorProcessor(const ColorProcessor &color_calculator)BALL::VIEW::ColorProcessor
composites_BALL::VIEW::ColorProcessorprotected
CompositeSet typedefBALL::VIEW::ColorProcessor
const_argument_pointer typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
const_argument_reference typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
createAtomGrid(const Composite *from_mesh=0)BALL::VIEW::ColorProcessorvirtual
default_color_BALL::VIEW::ColorProcessorprotected
dump(std::ostream &s=std::cout, Size depth=0) constBALL::VIEW::ColorProcessorvirtual
finish()BALL::VIEW::AtomDistanceColorProcessorvirtual
getAdditionalGridDistance() constBALL::VIEW::ColorProcessorinline
getAtomGrid()BALL::VIEW::ColorProcessorinline
getClosestItem(const Vector3 &v) constBALL::VIEW::ColorProcessor
getColor(const Composite &composite, ColorRGBA &color_to_be_set)BALL::VIEW::AtomDistanceColorProcessorvirtual
getComposites()BALL::VIEW::ColorProcessorinline
getDefaultColor() constBALL::VIEW::ColorProcessorinline
getDistance() constBALL::VIEW::AtomDistanceColorProcessor
getMaxDistanceColor() constBALL::VIEW::AtomDistanceColorProcessor
getNullDistanceColor() constBALL::VIEW::AtomDistanceColorProcessor
getTransparency() constBALL::VIEW::ColorProcessorinline
last_composite_of_grid_BALL::VIEW::ColorProcessorprotected
min_spacing_BALL::VIEW::ColorProcessorprotected
model_type_BALL::VIEW::ColorProcessorprotected
operator()(GeometricObject *&object)BALL::VIEW::AtomDistanceColorProcessorvirtual
operator=(const ColorProcessor &color_calculator)BALL::VIEW::ColorProcessor
result_type typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
selection_color_BALL::VIEW::ColorProcessorprotected
set(const ColorProcessor &color_calculator)BALL::VIEW::ColorProcessor
setAdditionalGridDistance(float distance)BALL::VIEW::ColorProcessorinline
setComposites(const std::list< const Composite *> *composites)BALL::VIEW::ColorProcessor
setDefaultColor(const ColorRGBA &color)BALL::VIEW::ColorProcessor
setDistance(float distance)BALL::VIEW::AtomDistanceColorProcessorinline
setMaxDistanceColor(const ColorRGBA &color)BALL::VIEW::AtomDistanceColorProcessor
setMinGridSpacing(float spacing)BALL::VIEW::ColorProcessorinline
setModelType(ModelType type)BALL::VIEW::ColorProcessorinline
setNullDistanceColor(const ColorRGBA &color)BALL::VIEW::AtomDistanceColorProcessor
setShowSelected(bool state)BALL::VIEW::AtomDistanceColorProcessorinline
setTransparency(Size value)BALL::VIEW::ColorProcessorvirtual
showSelected()BALL::VIEW::AtomDistanceColorProcessorinline
start()BALL::VIEW::ColorProcessorvirtual
transparency_BALL::VIEW::ColorProcessorprotected
UnaryProcessor()BALL::UnaryProcessor< GeometricObject *>inline
UnaryProcessor(const UnaryProcessor &)BALL::UnaryProcessor< GeometricObject *>inline
update_always_needed_BALL::VIEW::ColorProcessorprotected
updateAlwaysNeeded()BALL::VIEW::ColorProcessorinline
~ColorProcessor()BALL::VIEW::ColorProcessorvirtual
~UnaryProcessor()BALL::UnaryProcessor< GeometricObject *>inlinevirtual